Projects
InfàncIA
Artificial Intelligence for child behavior analysis: driving research with advanced technology in education and human developmental psychology
App2five
Redesigning quality educational apps aimed at early childhood
TESORO
Promoting gender issues through a COIL experience
MARGIN H2020
Tackling insecurity in marginalized areas
Conexão Escola Mundo
Innovative spaces for citizens’ education
Z-APPING
Learning digital environments for pupils
Finger-painting on the iPad
The role of physical action and touch with touch screen technologies in children’s play and learning
Análisis de Apps para la primera infancia
Suggestions and good practices for choosing and creating quality interactive content
Digital Play and Learning
Practical interventions in play and digital games-based learning in early childhood education
Emotional expression patterns
Studying emotions in individual and collaborative children’ learning
Self-representation of tweens on Instagram
An analysis of the gender perspective
Content analysis of educational apps
Studing young children’s interactions with Tablets
Medios de comunicación y violencia de género
Representation in media and the self-representation of teenagers in social networks
La televisión infantil frente a los niños menores de seis años
Analysing international children’s television series from a developmental perspective
Xenoclipse.net
European network for digital literacy and diversity in the media
SWB children’s survey
Study of gender differences in children’s perceptions and voices in Barcelona
Ada project
Beyond gender stereotypes in STEM: an international experience of robotics in early childhood education