Projects

InfàncIA
Artificial Intelligence for child behavior analysis: driving research with advanced technology in education and human developmental psychology

App2five
Redesigning quality educational apps aimed at early childhood

TESORO
Promoting gender issues through a COIL experience

MARGIN H2020
Tackling insecurity in marginalized areas

Conexão Escola Mundo
Innovative spaces for citizens’ education

Z-APPING
Learning digital environments for pupils

Finger-painting on the iPad
The role of physical action and touch with touch screen technologies in children’s play and learning

Análisis de Apps para la primera infancia
Suggestions and good practices for choosing and creating quality interactive content

Digital Play and Learning
Practical interventions in play and digital games-based learning in early childhood education

Emotional expression patterns
Studying emotions in individual and collaborative children’ learning

Self-representation of tweens on Instagram
An analysis of the gender perspective

Content analysis of educational apps
Studing young children’s interactions with Tablets

Medios de comunicación y violencia de género
Representation in media and the self-representation of teenagers in social networks

La televisión infantil frente a los niños menores de seis años
Analysing international children’s television series from a developmental perspective

Xenoclipse.net
European network for digital literacy and diversity in the media

SWB children’s survey
Study of gender differences in children’s perceptions and voices in Barcelona

Ada project
Beyond gender stereotypes in STEM: an international experience of robotics in early childhood education